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	Comments on: Smooth nature snake &#8211; game redev with Kotlin (part 3)	</title>
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		By: Game frame rate &#38; Character animations (part 1) - Petamind		</title>
		<link>https://petaminds.com/smooth-nature-snake-game-redev-with-kotlin-part-3/#comment-75</link>

		<dc:creator><![CDATA[Game frame rate &#38; Character animations (part 1) - Petamind]]></dc:creator>
		<pubDate>Tue, 05 Oct 2021 10:23:13 +0000</pubDate>
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					<description><![CDATA[[&#8230;] [1]. Game loop, https://gameprogrammingpatterns.com/game-loop.html.[2]. Game programming, https://en.wikipedia.org/wiki/Game_programming.[3]. Smooth snake, https://petaminds.com/smooth-nature-snake-game-redev-with-kotlin-part-3/. [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] [1]. Game loop, <a href="https://gameprogrammingpatterns.com/game-loop.html.%5B2%5D" rel="nofollow ugc">https://gameprogrammingpatterns.com/game-loop.html.%5B2%5D</a>. Game programming, <a href="https://en.wikipedia.org/wiki/Game_programming.%5B3%5D" rel="nofollow ugc">https://en.wikipedia.org/wiki/Game_programming.%5B3%5D</a>. Smooth snake, <a href="https://petaminds.com/smooth-nature-snake-game-redev-with-kotlin-part-3/" rel="ugc">https://petaminds.com/smooth-nature-snake-game-redev-with-kotlin-part-3/</a>. [&#8230;]</p>
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